public void handleInput() { mouse = Mouse.GetState(); keyboard = Keyboard.GetState(); // add key functionality here if (mouse.RightButton == ButtonState.Released && RightMousePS == ButtonState.Pressed) { if (RightClick != null) { RightClick.execute(); } } if (keyboard.IsKeyDown(Keys.Escape)) { if (EscapeKey != null) { EscapeKey.execute(); } } RightMousePS = mouse.RightButton; }
void DetectKeys() { if (Input.GetKeyDown(KeyCode.Space)) { Jump?.Invoke(); } if (Input.GetKey(KeyCode.Space)) { Jumping?.Invoke(); } if (Input.GetKeyDown(KeyCode.Escape)) { EscapeKey?.Invoke(); } }
private void ProcessCancelType(EscapeKey escapeKey) { if (escapeKey == EscapeKey.GlobalSetting) { escapeKey = GlobalEscapeSetting; } switch (escapeKey) { case EscapeKey.BackOneLevel: StartCancelProcess(BackOneLevel); break; case EscapeKey.BackToHome: StartCancelProcess(BackToHome); break; case EscapeKey.None: break; case EscapeKey.GlobalSetting: break; } }
private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (KeyValidator.IsUpKey(e.Key)) { e.Handled = true; MoveUp?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsDownKey(e.Key)) { e.Handled = true; MoveDown?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsLeftKey(e.Key)) { e.Handled = true; MoveLeft?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsRightKey(e.Key)) { e.Handled = true; MoveRight?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsPageDownKey(e.Key)) { e.Handled = true; MovePageDown?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsPageUpKey(e.Key)) { e.Handled = true; MovePageUp?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsDeleteKey(e.Key)) { if (!ReadOnlyMode) { e.Handled = true; ByteDeleted?.Invoke(this, new EventArgs()); return; } } else if (KeyValidator.IsBackspaceKey(e.Key)) { e.Handled = true; ByteDeleted?.Invoke(this, new EventArgs()); MovePrevious?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsEscapeKey(e.Key)) { e.Handled = true; EscapeKey?.Invoke(this, new EventArgs()); return; } //MODIFY BYTE if (!ReadOnlyMode) { if (KeyValidator.IsHexKey(e.Key)) { string key; if (KeyValidator.IsNumericKey(e.Key)) { key = KeyValidator.GetDigitFromKey(e.Key).ToString(); } else { key = e.Key.ToString().ToLower(); } switch (_keyDownLabel) { case KeyDownLabel.FirstChar: FirstHexChar.Content = key; _keyDownLabel = KeyDownLabel.SecondChar; Action = ByteAction.Modified; Byte = ByteConverters.HexToByte(FirstHexChar.Content.ToString() + SecondHexChar.Content.ToString())[0]; break; case KeyDownLabel.SecondChar: SecondHexChar.Content = key; _keyDownLabel = KeyDownLabel.NextPosition; Action = ByteAction.Modified; Byte = ByteConverters.HexToByte(FirstHexChar.Content.ToString() + SecondHexChar.Content.ToString())[0]; //Move focus event MoveNext?.Invoke(this, new EventArgs()); break; } } } }
private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (KeyValidator.IsIgnoredKey(e.Key)) { e.Handled = true; return; } else if (KeyValidator.IsUpKey(e.Key)) { e.Handled = true; MoveUp?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsDownKey(e.Key)) { e.Handled = true; MoveDown?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsLeftKey(e.Key)) { e.Handled = true; MoveLeft?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsRightKey(e.Key)) { e.Handled = true; MoveRight?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsPageDownKey(e.Key)) { e.Handled = true; MovePageDown?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsPageUpKey(e.Key)) { e.Handled = true; MovePageUp?.Invoke(this, new EventArgs()); return; } else if (KeyValidator.IsDeleteKey(e.Key)) { if (!ReadOnlyMode) { e.Handled = true; ByteDeleted?.Invoke(this, new EventArgs()); return; } } else if (KeyValidator.IsBackspaceKey(e.Key)) { if (!ReadOnlyMode) { e.Handled = true; ByteDeleted?.Invoke(this, new EventArgs()); MovePrevious?.Invoke(this, new EventArgs()); return; } } else if (KeyValidator.IsEscapeKey(e.Key)) { e.Handled = true; EscapeKey?.Invoke(this, new EventArgs()); return; } //MODIFY ASCII... //TODO : MAKE BETTER KEYDETECTION AND EXPORT IN KEYVALIDATOR if (!ReadOnlyMode) { bool isok = false; if (Keyboard.GetKeyStates(Key.CapsLock) == KeyStates.Toggled) { if (Keyboard.Modifiers != ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift) { StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)); isok = true; } else if (Keyboard.Modifiers == ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift) { isok = true; StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)).ToString().ToLower(); } } else { if (Keyboard.Modifiers != ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift) { StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)).ToString().ToLower(); isok = true; } else if (Keyboard.Modifiers == ModifierKeys.Shift && e.Key != Key.RightShift && e.Key != Key.LeftShift) { isok = true; StringByteLabel.Content = ByteConverters.ByteToChar((byte)KeyInterop.VirtualKeyFromKey(e.Key)); } } //Move focus event if (isok) { if (MoveNext != null) { Action = ByteAction.Modified; Byte = ByteConverters.CharToByte(StringByteLabel.Content.ToString()[0]); MoveNext(this, new EventArgs()); } } } }