//--------Update---------------------------------------------------------------------------------------------------------------- void Update() // Update //JumpLevel { if (hahmo == null) // hahmo == null { hahmo = GameObject.Find("ErikPlayer").GetComponent <ErikController> (); // hahmo = ErikPlayer } else // else { if (hahmo.dead) // ErikPlayer.dead { background.SetActive(true); // DeathMenu.SetActive (on) pauseIcon.SetActive(false); // PauseIcon.SetActive (off) pauseMenu.SetActive(false); // PauseBackground.SetActive (off) backgroundJump.SetActive(false); // UpButton.SetActive (off) backgroundCrouch.SetActive(false); // DownButton.SetActive (off) respect.SetActive(false); // Respect.SetActive (off) score.SetActive(false); // Score.SetActive (off) Debug.Log("aaaaaaaarggghhhhhh"); // Debug.Log Time.timeScale = 1; // Time set to 1 AudioListener.pause = true; // volume set 0 } } //JetLevel if (hahmoJet == null) // hahmoJet == null { hahmoJet = GameObject.Find("ErikPlayer").GetComponent <Erikjet> (); // hahmo = ErikPlayer } else // else { if (hahmoJet.dead) // ErikPlayer.dead { background.SetActive(true); // DeathMenu.SetActive (on) pauseIcon.SetActive(false); // PauseIcon.SetActive (off) pauseMenu.SetActive(false); // PauseBackground.SetActive (off) backgroundJump.SetActive(false); // UpButton.SetActive (off) backgroundCrouch.SetActive(false); // DownButton.SetActive (off) respect.SetActive(false); // Respect.SetActive (off) score.SetActive(false); // Score.SetActive (off) Debug.Log("aaaaaaaarggghhhhhh"); // Debug.Log Time.timeScale = 1; // Time set to 1 AudioListener.pause = true; // volume set 0 } } }
public Text scoreText; // scoreText //-------------------------------------------------------------------------------------------------------------------- void Start() { background = GameObject.Find("DeathMenu"); // background = DeathMenu pauseMenu = GameObject.Find("PauseBackground"); // pauseMenu = PauseBackGround pauseIcon = GameObject.Find("PauseIcon"); // pauseIcon = PauseIcon backgroundJump = GameObject.Find("UpButton"); // backgroundJump = UpButton backgroundCrouch = GameObject.Find("DownButton"); // backgroundCrouch = DownButton respect = GameObject.Find("Respect"); // respect = Respect score = GameObject.Find("Score"); // score = Score nappi1 = GameObject.Find("PlayButton").GetComponent <Button>(); // nappi1 = PlayButton nappi2 = GameObject.Find("MenuButton").GetComponent <Button>(); // nappi2 = MenuButton hahmo = GameObject.Find("ErikPlayer").GetComponent <ErikController>(); // hahmo = ErikPlayer hahmoJet = GameObject.Find("ErikPlayer").GetComponent <Erikjet>(); // hahmoJet = ErikPJet Debug.Log(nappi1); // Debug.Log = DeathMenu nappi1.onClick.AddListener(() => Restart()); // PlayButton => LoadScene.name nappi2.onClick.AddListener(() => ToMenu()); // MenuButton => LoadScene.StartMenu background.SetActive(false); // DeathMenu.SetActive (off) }