public void Initialize(ItemScriptable item) { if (!(item is EquippableScriptable equItem)) { return; } equippable = equItem; ShowWidget(); equippable.OnEquipStatusChange += OnEquipmentChange; OnEquipmentChange(); }
internal void Initialize(ItemScriptables item) { if (!(item is EquippableScriptable eqItem)) { return; } Equippable = eqItem; ShowWidget(); Equippable.OnEquipStatusChange += OnEquipmentChange; OnEquipmentChange(); }