private bool OnEquipmentPowerupRsp(EquipmentPowerUpRsp rsp) { if (rsp.get_retcode() == null) { this.SetupLvUpTab(); this.SetupWeaponTab(); this.SetupStigmataTab(); } return(false); }
private bool OnEquipmentPowerUpRsp(EquipmentPowerUpRsp rsp) { if (rsp.get_retcode() == null) { Singleton <MainUIManager> .Instance.ShowDialog(new EquipPowerUpEffectDialogContext(this._storageItemBeforePowerup, this.storageItem, this._resourceList, EquipPowerUpEffectDialogContext.DialogType.PowerUp, (int)rsp.get_boost_rate()), UIType.Any); this._resourceList.Clear(); this.SetupResourceListView(); this.OnSetResourceList(); } else { GeneralDialogContext dialogContext = new GeneralDialogContext { type = GeneralDialogContext.ButtonType.SingleButton, title = LocalizationGeneralLogic.GetText("Menu_Title_Tips", new object[0]), desc = LocalizationGeneralLogic.GetNetworkErrCodeOutput(rsp.get_retcode(), new object[0]) }; Singleton <MainUIManager> .Instance.ShowDialog(dialogContext, UIType.Any); } return(false); }