// Use this for initialization
    void Awake()
    {
        //selectedIcon.SetActive(false);

        mode_Null         = new EquipmentItem_Mode_Null(this);
        mode_View         = new EquipmentItem_Mode_View(this);
        mode_ChangeWeapon = new EquipmentItem_Mode_ChnageWeapon(this);
        mode = mode_View;
    }
 // 修改点击事件模式
 public void setClickEventMode(EquipmentItem_ModeInterface mode)
 {
     //Debug.Log(mode.GetType());
     this.mode = mode;
     //Debug.Log(this.mode.GetType());
 }