// Use this for initialization void Awake() { //selectedIcon.SetActive(false); mode_Null = new EquipmentItem_Mode_Null(this); mode_View = new EquipmentItem_Mode_View(this); mode_ChangeWeapon = new EquipmentItem_Mode_ChnageWeapon(this); mode = mode_View; }
// 修改点击事件模式 public void setClickEventMode(EquipmentItem_ModeInterface mode) { //Debug.Log(mode.GetType()); this.mode = mode; //Debug.Log(this.mode.GetType()); }