예제 #1
0
        public override bool OnDamage(Mobile m, ref int Damage)
        {
            Mobile attacker = m.FindMostRecentDamager(false);

            if (MyrmidexInvasionSystem.IsEnemies(m, attacker) && EodonianPotion.IsUnderEffects(attacker, PotionEffect.Kurak))
            {
                Damage *= 3;

                if (Damage > 0)
                {
                    m.FixedEffect(0x37B9, 10, 5);
                }
            }

            return(base.OnDamage(m, ref Damage));
        }
예제 #2
0
        public BuffType GetRandomBuff(Mobile target)
        {
            List <BuffType> buffs = new List <BuffType>();

            if (MagicReflectSpell.HasReflect(target))
            {
                buffs.Add(BuffType.MagicReflect);
            }

            if (ReactiveArmorSpell.HasArmor(target))
            {
                buffs.Add(BuffType.ReactiveArmor);
            }

            if (ProtectionSpell.HasProtection(target))
            {
                buffs.Add(BuffType.Protection);
            }

            TransformContext context = TransformationSpellHelper.GetContext(target);

            if (context != null && context.Type != typeof(AnimalForm))
            {
                buffs.Add(BuffType.Transformation);
            }

            StatMod mod = target.GetStatMod("[Magic] Str Buff");

            if (mod != null)
            {
                buffs.Add(BuffType.StrBonus);
            }

            mod = target.GetStatMod("[Magic] Dex Buff");
            if (mod != null)
            {
                buffs.Add(BuffType.DexBonus);
            }

            mod = target.GetStatMod("[Magic] Int Buff");
            if (mod != null)
            {
                buffs.Add(BuffType.IntBonus);
            }

            if (EodonianPotion.IsUnderEffects(target, PotionEffect.Barrab))
            {
                buffs.Add(BuffType.BarrabHemolymph);
            }

            if (EodonianPotion.IsUnderEffects(target, PotionEffect.Urali))
            {
                buffs.Add(BuffType.UraliTrance);
            }

            if (buffs.Count == 0)
            {
                return(BuffType.None);
            }

            BuffType type = buffs[Utility.Random(buffs.Count)];

            buffs.Clear();

            return(type);
        }