void DouseFire(GameObject hexGameObject) { EnvironmentalEffect fireEffect = hexGameObject.GetComponent <Hex>().GetEnvironmentalEffectByTag("Fire"); fireEffect.Kill(); EnvironmentalEffectsManager.Instance.SpawnEnvironmentalEffect("Steam", hexGameObject); }
public void RemoveFromEnvironmentalEffectsList(EnvironmentalEffect environmentalEffect) { EnvironmentalEffectsList.Remove(environmentalEffect); }