public HandCardPerson(EnumColour Colour, int Attack) // Zombiak { Proffesion = EnumProffesion.Zombie; this.Type = EnumType.Rubbish; this.Attack = Attack; this.Colour = Colour; }
public HandCardPerson(EnumProffesion Proffesion, EnumColour Colour, int Attack, EnumSpecialCardSkill SpecjalSkill) // Żołnierz { this.Proffesion = Proffesion; this.Type = EnumType.Rubbish; this.Colour = Colour; this.Attack = Attack; this.SpecialSkill = SpecjalSkill; }
public HandCardPerson(EnumProffesion Proffesion, EnumColour Colour) // Zwykli ludzie { this.Proffesion = Proffesion; this.Type = EnumType.Rubbish; this.Attack = 1; this.Colour = Colour; }
public HandCardPerson(EnumType Type, EnumProffesion Proffesion, EnumColour Colour) //Wymienni { this.Proffesion = Proffesion; this.Type = Type; this.Attack = 1; this.Colour = Colour; }
public HandCardPerson(EnumProffesion Proffesion, EnumColour Colour, int Attack) // Sportowcy itp { this.Proffesion = Proffesion; this.Type = EnumType.Rubbish; this.Attack = Attack; this.Colour = Colour; }
public HandCardPerson(EnumType Type, EnumProffesion Proffesion, EnumColour Colour, int Attack) // Ogólny { this.Proffesion = Proffesion; this.Type = Type; this.Attack = Attack; this.Colour = Colour; }