public static void SetOccupyStatus(Vector2Int tilePos, EnumOccupyStatus status) { if (IsEffectivelyCoordinateWithWarning(tilePos.x, tilePos.y)) { _Tile_occupy[tilePos.x, tilePos.y] = status; } }
public static void ResetTileOccupyStatus() { _Tile_occupy = new EnumOccupyStatus[TileWidth, TileHeight]; }