public override void Start() { ChatManager.Main().Pause(false); ChatManager.Main().Disable(false); var conclusion = Notification.Popup(DayKey.Conclusion); var roles = new EntryBundle(); foreach (var player in Match.AllPlayers) { roles.Chat(DayKey.ConclusionRoleReveal, player, player.Role); } foreach (var player in Match.AllPlayers) { foreach (var victory in Victories) { player.OnNotification(conclusion); player.OnNotification(victory.Popup); player.OnNotification(victory.WinnersList); } player.OnNotification(roles); } base.Start(); }
public override void Start() { var names = new EntryBundle(); foreach (var player in Match.AllPlayers) { names.Chat(DayKey.MoveIntoTown, player.Name); } foreach (var player in Match.AllPlayers) { var role = Notification.Popup(DayKey.YourRole, player.Role, player.Role.Summary); // Todo role abilities and information player.OnNotification(names); player.OnNotification(role); } }