예제 #1
0
        public override void Control(Entity entity, EntityUniverseFacade facade, ControlState main, ControlState alt)
        {
            //if (alt.DownClick) {
            //    if (_mode == Mode.PickUp) {
            //        _mode = Mode.Power;
            //    } else {
            //        _mode = Mode.PickUp;
            //    }

            //    entity.Inventory.ItemStoreNeedsStorage();
            //}

            if (!main.DownClick)
            {
                return;
            }

            if (_mode == Mode.Rotate)
            {
                if (entity.PlayerEntityLogic.LookingAtTile(out var target, out _))
                {
                    if (facade.ReadTile(target, TileAccessFlags.SynchronousWait, out var tile))
                    {
                        facade.PlaceTile(entity, target, tile.Configuration.MakeTile(tile.Configuration.BuildRotationVariant(tile.Configuration.Rotation(0))),
                                         TileAccessFlags.SynchronousWait);
                    }
                }
            }
            else if (_mode == Mode.PickUp)
            {
                if (entity.PlayerEntityLogic.LookingAtTile(out var target, out _))
                {
                    if (facade.ReadTile(target, TileAccessFlags.SynchronousWait, out var tile))
                    {
                        if (tile.Configuration.Components.Contains <WrenchableComponent>())
                        {
                            if (facade.TryFetchTileStateEntityLogic(target, TileAccessFlags.SynchronousWait,
                                                                    out var logic))
                            {
                                if (logic is ChargeableTileStateEntityLogic chargeable)
                                {
                                    if (facade.TryGetEntity(chargeable.GetOwner(), out var owner))
                                    {
                                        if (owner.Logic is ITileWithPower tileWithPower)
                                        {
                                            tileWithPower.ActiveNameTag = false;
                                        }
                                        facade.RemoveEntity(chargeable.GetOwner());
                                    }

                                    facade.RemoveEntity(chargeable.Entity.Id);
                                }
                            }

                            var destructor = DestructionEntityBuilder.Spawn(entity, target, facade, "");
                            destructor.AttemptPickup();
                            destructor.EnqueueDeferredDestructionQueue(facade.Step, target, tile);
                        }
                    }
                }
            }
        }