public void MakeEntityInfoJson_return_Json_WhenNoComponent() { var EntitySaveLoader = new EntitySaveLoader(null); //arrange var contexts = new Contexts(); var entity = contexts.input.CreateEntity(); //action var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.None, null); Debug.WriteLine(resultJson); //assert var expected = @"{""Name"":null,""Context"":""Input"",""Tags"":null,""Components"":{}}"; Assert.AreEqual(expected, resultJson); }
public void NotSave_IgnoreSaveAttribute() { var EntitySaveLoader = new EntitySaveLoader(null); var contexts = new Contexts(); var entity = contexts.game.CreateEntity(); entity.AddSomeFloat(10); entity.isSomeComponentHaveIgnoreSaveAttribute = true; //action var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.None, null); Debug.WriteLine(resultJson); //assert var expected = @"{""Name"":null,""Context"":""Game"",""Tags"":null,""Components"":{""SomeFloat"":{""Value"":10.0}}}"; Assert.AreEqual(expected, resultJson); }
public void MakeEntityInfoJson_return_Json_NoneFormat() { var EntitySaveLoader = new EntitySaveLoader(null); //arrange var contexts = new Contexts(); var entity = contexts.input.CreateEntity(); var c1 = new SomeBoolComponent { Value = true }; entity.AddComponent(0, c1); //action var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.None, null); Debug.WriteLine(resultJson); //assert var expected = @"{""Name"":null,""Context"":""Input"",""Tags"":null,""Components"":{""SomeBool"":{""Value"":true}}}"; Assert.AreEqual(expected, resultJson); }
public void MakeEntityInfoJson_return_Json_Indented() { var EntitySaveLoader = new EntitySaveLoader(null); //arrange var contexts = new Contexts(); var entity = contexts.game.CreateEntity(); var c1 = new SomeIntComponent { Value = 10 }; var c2 = new SomeFloatComponent { Value = 2.0f }; entity.AddComponent(0, c1); entity.AddComponent(1, c2); //action var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.Indented, "newtemplate"); Debug.WriteLine(resultJson); //assert var expected = @"{ ""Name"": ""newtemplate"", ""Context"": ""Game"", ""Tags"": null, ""Components"": { ""SomeInt"": { ""Value"": 10 }, ""SomeFloat"": { ""Value"": 2.0 } } }"; Assert.AreEqual(expected, resultJson); }
public void TagTypeComponents_AddedTo_Tags() { var EntitySaveLoader = new EntitySaveLoader(null); //arrange var contexts = new Contexts(); var entity = contexts.game.CreateEntity(); var c1 = new SomeBoolComponent { Value = true }; entity.AddComponent(0, c1); entity.isSavingData = true; entity.isSomeTag = true; //action var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.None, null); Debug.WriteLine(resultJson); //assert var expected = @"{""Name"":null,""Context"":""Game"",""Tags"":""SavingData,SomeTag,"",""Components"":{""SomeBool"":{""Value"":true}}}"; Assert.AreEqual(expected, resultJson); }
public void Support_RefTypeFiled() { var EntitySaveLoader = new EntitySaveLoader(null); var contexts = new Contexts(); var entity = contexts.game.CreateEntity(); var t1 = new SomeRefTypeComponent() { PositionRef = new Position() { X = 10, Y = 20 } }; entity.AddComponent(0, t1); var resultJson = EntitySaveLoader.MakeEntityInfoJson(entity, Formatting.Indented, null); Debug.WriteLine(resultJson); var newEntity = EntitySaveLoader.MakeEntityFromJson(resultJson, contexts) as GameEntity; Assert.AreEqual(10, newEntity.someRefType.PositionRef.X); Assert.AreEqual(20, newEntity.someRefType.PositionRef.Y); }