예제 #1
0
 public static void CloseWindow()
 {
     if (null == m_Instance)
     {
         return;
     }
     m_Instance.Close();
     m_Instance = null;
 }
 public static void CloseWindow()
 {
     if (null == m_Instance)
     {
         return;
     }
     m_Instance.Close();
     m_Instance = null;
 }
예제 #3
0
 private static void CreateWindow()
 {
     m_Instance = EditorWindow.GetWindow <EntityPlayAnimFrameEdit>(false, "物体动画编辑", true);
 }
 private static void CreateWindow()
 {
     m_Instance = EditorWindow.GetWindow<EntityPlayAnimFrameEdit>(false, "物体动画编辑", true);
 }