private static NfaState[] CreateStates(int count) { var states = new NfaState[count]; for (int i = 0; i < states.Length; i++) { states[i] = new EntityNfaState(i); } return(states); }
private static NfaState[] CreateStates(int count) { var states = new NfaState[count]; for (int i = 0; i < states.Length; i++) states[i] = new EntityNfaState(i); return states; }