private static NfaState[] CreateStates(int count)
        {
            var states = new NfaState[count];

            for (int i = 0; i < states.Length; i++)
            {
                states[i] = new EntityNfaState(i);
            }
            return(states);
        }
 private static NfaState[] CreateStates(int count)
 {
     var states = new NfaState[count];
     for (int i = 0; i < states.Length; i++)
         states[i] = new EntityNfaState(i);
     return states;
 }