/// <summary> /// Constructor for entity /// </summary> /// <param name="aLayer">Which layer this entity belongs to.</param> public Entity(EntityLayer aLayer) { this._layer = aLayer; //always give the entity a transform Transform = new TransformComponent(this); }
public void refreshEntityTree(EntityLayer layer) { //this.advTreeEntity.Nodes.Clear(); //if (layer == null) //{ // if (advTreeLayer.SelectedNode != null) // { // layer = this.advTreeLayer.SelectedNode.DataKey as EntityLayer; // if (layer == null) // { // return; // } // } //} //Node entity_root = new Node(); //entity_root.Text = "物品列表"; //entity_root.Name = "EntityRoot"; //entity_root.DataKey = null; //this.advTreeEntity.Nodes.Add(entity_root); //foreach (Entity entity in layer.OriginBuffer) //{ // DevComponents.AdvTree.Node node = new DevComponents.AdvTree.Node(); // node.Text = entity.Name; // node.DataKey = entity; // entity_root.Nodes.Add(node); //} //entity_root.Expanded = true; }
public static string LayerIdToString(EntityLayer layerId) { switch (layerId) { case EntityLayer.DefaultLayer: return "Default Layer"; case EntityLayer.Zero: return "Layer 0"; case EntityLayer.One: return "Layer 1"; case EntityLayer.Two: return "Layer 2"; case EntityLayer.Three: return "Layer 3"; case EntityLayer.Four: return "Layer 4"; case EntityLayer.Five: return "Layer 5"; case EntityLayer.Six: return "Layer 6"; case EntityLayer.Seven: return "Layer 7"; case EntityLayer.Eight: return "Layer 8"; case EntityLayer.Nine: return "Layer 9"; case EntityLayer.A: return "Layer A"; case EntityLayer.B: return "Layer B"; case EntityLayer.C: return "Layer C"; case EntityLayer.D: return "Layer D"; case EntityLayer.E: return "Layer E"; case EntityLayer.F: return "Layer F"; default: Console.WriteLine("WARNING: Unknown EntityLayer LayerID when converting to string! {0}", layerId); return "UNKN"; } }
public static Color LayerIdToColor(EntityLayer layerId) { switch (layerId) { case EntityLayer.DefaultLayer: return Color.LightGreen; case EntityLayer.Zero: return Color.LightBlue; case EntityLayer.One: return Color.LightGoldenrodYellow; case EntityLayer.Two: return Color.LightPink; case EntityLayer.Three: return Color.LightSalmon; case EntityLayer.Four: return Color.LightSeaGreen; case EntityLayer.Five: return Color.LightSteelBlue; case EntityLayer.Six: return Color.LightSlateGray; case EntityLayer.Seven: return Color.LightCoral; case EntityLayer.Eight: return Color.LightSkyBlue; case EntityLayer.Nine: return Color.LightCyan; case EntityLayer.A: return Color.MediumAquamarine; case EntityLayer.B: return Color.MediumSeaGreen; case EntityLayer.C: return Color.MediumSpringGreen; case EntityLayer.D: return Color.MediumTurquoise; case EntityLayer.E: return Color.SlateBlue; case EntityLayer.F: return Color.MediumOrchid; default: Console.WriteLine("WARNING: Unknown EntityLayer LayerID when converting to string! {0}", layerId); return Color.Red; } }
public EntityRemoveNodeAction(EntityLayer entityLayer, Entity entity, int index) : base(entityLayer) { this.entity = entity; this.index = index; }
public EntityLayerEditor(LevelEditor levelEditor, EntityLayer layer) : base(levelEditor, layer) { Layer = layer; }
private void DrawEntities(RenderInfo info, EntityLayer entities) { int tiles = layers[currentLayer].Type == LayerType.Entities ? 0: 1; Vector2 topLeft = new Vector2(0, 0); if (Editing.Camera != null) { topLeft = new Vector2(info.Camera.Left, info.Camera.Top); } for (int i = 0; i < entities.Components.Count; i++) { Entity entity = entities.Components[i] as Entity; if (entity != null && entity.Shape != null && entity.Properties.GetInt("isTile", 0) == tiles) { info.Canvas.StrokeColor = Color.White; info.Canvas.LineWidth = 4; topLeft = DrawEntity(info, topLeft, entity); info.Canvas.StrokeColor = Color.Black; if (entity == selectedEntity) { info.Canvas.StrokeColor = Color.Yellow; } else if (entity == hoveringEntity) { info.Canvas.StrokeColor = Color.Cyan; } info.Canvas.LineWidth = 2; topLeft = DrawEntity(info, topLeft, entity); if (info.IsTopState) { if (entity == selectedEntity) { string name = selectedEntity.Properties.GetString(EntityFactory.PROPERTY_NAME_BLUEPRINT, entity.GetType().Name); Vector2 size = font.MeasureString(name); font.DrawString(info, name, entity.Position - topLeft - size * 0.5f, Color.Yellow); } else if (entity == hoveringEntity) { string name = hoveringEntity.Properties.GetString(EntityFactory.PROPERTY_NAME_BLUEPRINT, hoveringEntity.GetType().Name); Vector2 size = font.MeasureString(name); font.DrawString(info, name, entity.Position - topLeft - size * 0.5f, Color.Cyan); } } } } if (info.IsTopState) { info.Canvas.StrokeColor = Color.Red; info.Canvas.LineWidth = 2; if (drawingEntity != null && hoveringEntity == null) { DrawEntity(info, topLeft, drawingEntity); string name = drawingEntity.Properties.GetString(EntityFactory.PROPERTY_NAME_BLUEPRINT, drawingEntity.GetType().Name);; Vector2 size = font.MeasureString(name); font.DrawString(info, name, drawingEntity.Position - topLeft - size * 0.5f, Color.Red); } else if (layers[currentLayer].Type == LayerType.Tiles) { Vector2 pos = SnapPosition(mousePosition) - topLeft; info.Canvas.Begin(); info.Canvas.MoveTo(pos - Vector2.One * layers[currentLayer].TileSize * 0.5f); info.Canvas.LineTo(pos + Vector2.One * layers[currentLayer].TileSize * 0.5f); info.Canvas.MoveTo(pos + new Vector2(layers[currentLayer].TileSize * 0.5f, -layers[currentLayer].TileSize * 0.5f)); info.Canvas.LineTo(pos + new Vector2(-layers[currentLayer].TileSize * 0.5f, layers[currentLayer].TileSize * 0.5f)); info.Canvas.Stroke(); } } }
public EntityMoveAction(EntityLayer entityLayer, List <Entity> entities, Point move) : base(entityLayer) { this.entities = new List <Entity>(entities); this.move = move; }
public ConversationModelView(EntityLayer.Conversation conversation) { m_conversation = conversation; }
public EntityRemoveAction(EntityLayer entityLayer, List <Entity> entities) : base(entityLayer) { toRemove = entities; }
public EntityLayerViewModel(EntityLayer layer) { name = layer.Name; }
public CardEntity(EntityLayer entityLayer) : base(entityLayer) { }
public EntitySetValueAction(EntityLayer entityLayer, Value value, string setTo) : base(entityLayer) { this.value = value; this.setTo = setTo; }
public EntityAddNodeAction(EntityLayer entityLayer, Entity entity, Point node) : base(entityLayer) { this.entity = entity; this.node = node; }
public EntityAddAction(EntityLayer entityLayer, Entity entity) : base(entityLayer) { added = entity; }
public ContactModelView(EntityLayer.Contact contact) { m_contact = contact; }
public AEntity(EntityLayer entityLayer) { this.parentLayer = new WeakReference <EntityLayer>(entityLayer); this.isActive = true; }
/// <summary> /// Creates a New Entity. Alternately, The entity could be created in the traditional way. /// </summary> /// <param name="aLayer">The Layer this entity is on.</param> /// <returns></returns> public static Entity CreateNew(EntityLayer aLayer) { Entity tempEntity = new Entity(aLayer); return tempEntity; }
public EntityAction(EntityLayer entityLayer) { EntityLayer = entityLayer; }