/// <summary> /// Indicates whether the current object is equal to another object of the same /// type. The comparison is based on EntityIdentifier. /// /// If the local EntityIdentifier is empty, then return false. /// </summary> /// <param name="other">An object to compare with this object</param> /// <returns></returns> public bool IsEquatable(IIdentifiable other) { if (EntityIdentifier == default(Guid)) { return(false); } return(EntityIdentifier.Equals(other.EntityIdentifier)); }
/// <summary> /// Compares internal data for equality. /// </summary> /// <param name="b"></param> /// <returns></returns> public bool Equals(EntityState b) { if (!Header.Equals(this, b)) { return(false); } if (!entityID.Equals(b.entityID)) { return(false); } if (forceID != b.forceID) { return(false); } if (!entityType.Equals(b.entityType)) { return(false); } if (!alternateEntityType.Equals(b.alternateEntityType)) { return(false); } if (!linearVelocity.Equals(b.linearVelocity)) { return(false); } if (!location.Equals(b.location)) { return(false); } if (!orientation.Equals(b.orientation)) { return(false); } if (!appearance.Equals(b.appearance)) { return(false); } if (!deadReckoningParameter.Equals(b.deadReckoningParameter)) { return(false); } if (!marking.Equals(b.marking)) { return(false); } if (!capabilities.Equals(b.capabilities)) { return(false); } if (!variableParameters.Equals(b.variableParameters)) { return(false); } return(true); }
/// <summary> /// Indicates whether the current object is equal to another object of the same /// type. The comparison is based on EntityIdentifier. /// /// If the local EntityIdentifier is empty, then return false. /// </summary> /// <param name="other">An object to compare with this object</param> /// <returns></returns> public bool IsEquatable(IIdentifiable other) { if (EntityIdentifier == default(Guid)) { return(false); } var otherEntity = other as EntityBase; if (otherEntity == null) { return(false); } return(EntityIdentifier.Equals(otherEntity.EntityIdentifier)); }
/// <summary> /// Compares internal data for equality. /// </summary> /// <param name="b"></param> /// <returns></returns> public bool Equals(Collision b) { if (!Header.Equals(this, b)) { return(false); } if (!issuingEntityID.Equals(b.issuingEntityID)) { return(false); } if (!collidingEntityID.Equals(b.collidingEntityID)) { return(false); } if (!eventID.Equals(b.eventID)) { return(false); } if (collisionType != b.collisionType) { return(false); } if (!velocity.Equals(b.velocity)) { return(false); } if (mass != b.mass) { return(false); } if (!location.Equals(b.location)) { return(false); } return(true); }
/// <summary> /// Compares internal data for equality. /// </summary> /// <param name="b"></param> /// <returns></returns> public bool Equals(WarfareHeader b) { if (!Header.Equals(this, b)) { return(false); } if (!firingEntityID.Equals(b.firingEntityID)) { return(false); } if (!targetEntityID.Equals(b.targetEntityID)) { return(false); } if (!munitionID.Equals(b.munitionID)) { return(false); } if (!eventID.Equals(b.eventID)) { return(false); } return(true); }