public override void AsText(StringBuilder b, int pad) { b.Append(' ', pad); b.AppendLine("EntityIdMessage:"); b.Append(' ', pad++); b.AppendLine("{"); Field0.AsText(b, pad); b.Append(' ', --pad); b.AppendLine("}"); }
public override void AsText(StringBuilder b, int pad) { b.Append(' ', pad); b.AppendLine("CreateHeroResultMessage:"); b.Append(' ', pad++); b.AppendLine("{"); b.Append(' ', pad); b.AppendLine("Field0: 0x" + Field0.ToString("X8") + " (" + Field0 + ")"); Field1.AsText(b, pad); b.Append(' ', --pad); b.AppendLine("}"); }
public override void AsText(StringBuilder b, int pad) { b.Append(' ', pad); b.AppendLine("RequestJoinBNetGameMessage:"); b.Append(' ', pad++); b.AppendLine("{"); Field0.AsText(b, pad); Field1.AsText(b, pad); b.Append(' ', pad); b.AppendLine("Field2: 0x" + Field2.ToString("X8") + " (" + Field2 + ")"); b.Append(' ', --pad); b.AppendLine("}"); }
public override void AsText(StringBuilder b, int pad) { b.Append(' ', pad); b.AppendLine("JoinBNetGameMessage:"); b.Append(' ', pad++); b.AppendLine("{"); ToonEntityId.AsText(b, pad); Field1.AsText(b, pad); b.Append(' ', pad); b.AppendLine("Field2: 0x" + GameId.ToString("X8") + " (" + GameId + ")"); b.Append(' ', pad); b.AppendLine("Field3: 0x" + Field3.ToString("X16")); b.Append(' ', pad); b.AppendLine("Field4: 0x" + Field4.ToString("X8") + " (" + Field4 + ")"); b.Append(' ', pad); b.AppendLine("ProtocolHash: 0x" + ProtocolHash.ToString("X8")); b.Append(' ', pad); b.AppendLine("SNOPackHash: 0x" + SNOPackHash.ToString("X8")); b.Append(' ', --pad); b.AppendLine("}"); }
public override void AsText(StringBuilder b, int pad) { b.Append(' ', pad); b.AppendLine("NewPlayerMessage:"); b.Append(' ', pad++); b.AppendLine("{"); b.Append(' ', pad); b.AppendLine("PlayerIndex: 0x" + PlayerIndex.ToString("X8") + " (" + PlayerIndex + ")"); ToonId.AsText(b, pad); GameAccountId.AsText(b, pad); b.Append(' ', pad); b.AppendLine("ToonName: \"" + ToonName + "\""); b.Append(' ', pad); b.AppendLine("Field3: 0x" + Field3.ToString("X8") + " (" + Field3 + ")"); b.Append(' ', pad); b.AppendLine("Field4: 0x" + Field4.ToString("X8") + " (" + Field4 + ")"); b.Append(' ', pad); b.AppendLine("snoActorPortrait: 0x" + snoActorPortrait.ToString("X8")); b.Append(' ', pad); b.AppendLine("Field6: 0x" + Field6.ToString("X8") + " (" + Field6 + ")"); StateData.AsText(b, pad); b.Append(' ', pad); b.AppendLine("Field8: " + (Field8 ? "true" : "false")); b.Append(' ', pad); b.AppendLine("Field9: 0x" + Field9.ToString("X8") + " (" + Field9 + ")"); b.Append(' ', pad); b.AppendLine("ActorID: 0x" + ActorID.ToString("X8") + " (" + ActorID + ")"); b.Append(' ', --pad); b.AppendLine("}"); }