예제 #1
0
 protected D3DAbstractRenderTechnique(EntityHasSet entityHasSet)
 {
     // pass = new HashSet<IRenderTechniquePass>();
     entities          = new LinkedList <GraphicEntity>();
     this.entityHasSet = entityHasSet;
 }
예제 #2
0
 protected NestedRenderTechniqueSystem(EntityHasSet entityHasSet) : base(entityHasSet)
 {
 }