private void ConfirmStatReset_OnButtonClick(DaggerfallMessageBox sender, DaggerfallMessageBox.MessageBoxButtons messageBoxButton) { CloseWindow(); if (messageBoxButton == DaggerfallMessageBox.MessageBoxButtons.Yes) { EntityEffectManager playerEffectMgr = playerEntity.EntityBehaviour.GetComponent <EntityEffectManager>(); playerEffectMgr.CureAllAttributes(); } }