public override void OnEnterVehicle(EnterVehicleEventArgs e) { base.OnEnterVehicle(e); var vehicle = (Vehicle)e.Vehicle; if (vehicle.Locked) { this.ToggleControllable(false); this.ToggleControllable(true); this.ClearAnimations(true); } }
public override void OnPlayerEnter(EnterVehicleEventArgs e) { e.Player.SendClientMessage("You entered {0} ID {1}", this, Id); }