예제 #1
0
 protected override void WriteTextConstant()
 {
     EnginePatternWriter.WriteTextConstant(new TestTextConstant(EngineBuffer.Flush(), ++text_const_incrementor), EngineCurrentKeyPress);
 }
예제 #2
0
 protected override void WriteTextConstant()
 {
     EnginePatternWriter.WriteTextConstant(new MeasureTextConstantSegment(EngineBuffer.Flush(), 0), EngineCurrentKeyPress);
 }