protected override void WriteTextConstant() { EnginePatternWriter.WriteTextConstant(new TestTextConstant(EngineBuffer.Flush(), ++text_const_incrementor), EngineCurrentKeyPress); }
protected override void WriteTextConstant() { EnginePatternWriter.WriteTextConstant(new MeasureTextConstantSegment(EngineBuffer.Flush(), 0), EngineCurrentKeyPress); }