private static void tryFuelTank(Garage i_Garage, string i_LicensePlate) { if (i_Garage.IsGasVehicle(i_LicensePlate)) { Engine.eFuelType fuelType = getFuelType(i_Garage.VehiclesInTheGarage[i_LicensePlate].OwnersVehicle); float fuelAmount = getEnergyAmountToAdd(i_Garage.VehiclesInTheGarage[i_LicensePlate].OwnersVehicle); i_Garage.FillEnergy(i_LicensePlate, fuelAmount, fuelType); } else { Console.WriteLine("Can't Fuel Non-Gas Vehicle"); } }
public MotorCycle(Engine.eFuelType i_EngineType, float i_MaxEnergyCapacity) : base(i_EngineType, i_MaxEnergyCapacity, k_NumberOfWheels, k_MaxAirPressure) { }
public Vehicle(Engine.eFuelType i_EngineType, float i_MaxEnergyCapacity, int i_NumOfWheels, float i_MaxAirPressureLevel) { r_Engine = new Engine(i_EngineType, i_MaxEnergyCapacity); r_NumberOfWheels = i_NumOfWheels; r_MaxAirPressureLevel = i_MaxAirPressureLevel; }
public static void AddNewTruckCompleteInformation(string i_LicenseNumberForNewVehicle, string i_VehicleModel, float i_MaxEnergyLevel, float i_CurrentEnergyLevel, bool i_CoolerTrunk, float i_TrunkCapacity, Engine.eFuelType i_EnergyType, string i_OwnerName, string i_OwnerPhoneNumber) { if (i_EnergyType == Engine.eFuelType.Electricity) { createdEngine = new ElectricEngine(i_MaxEnergyLevel); } else { createdEngine = new FuelEngine(i_MaxEnergyLevel, i_EnergyType); } createdEngine.CurrentEnergyStatus = i_CurrentEnergyLevel; createdVehicle = new Truck(i_VehicleModel, i_LicenseNumberForNewVehicle, i_CoolerTrunk, i_TrunkCapacity, createdEngine); Garage.AddNewVehicle(i_LicenseNumberForNewVehicle, i_OwnerName, i_OwnerPhoneNumber, createdVehicle); }
public static void AddNewMotorcycleCompleteInformation(string i_LicenseNumberForNewVehicle, string i_VehicleModel, float i_MaxEnergyLevel, float i_CurrentEnergyLevel, Motorcycle.eLicenseType i_MotorcycleLicenseType, int i_EngineCapacitiyCC, Engine.eFuelType i_EnergyType, string i_OwnerName, string i_OwnerPhoneNumber) { if (i_EnergyType == Engine.eFuelType.Electricity) { createdEngine = new ElectricEngine(i_MaxEnergyLevel); } else { createdEngine = new FuelEngine(i_MaxEnergyLevel, i_EnergyType); } createdEngine.CurrentEnergyStatus = i_CurrentEnergyLevel; createdVehicle = new Motorcycle(i_VehicleModel, i_LicenseNumberForNewVehicle, i_MotorcycleLicenseType, i_EngineCapacitiyCC, createdEngine); Garage.AddNewVehicle(i_LicenseNumberForNewVehicle, i_OwnerName, i_OwnerPhoneNumber, createdVehicle); }
public static void AddNewCarCompleteInformation(string i_LicenseNumberForNewVehicle, string i_VehicleModel, float i_MaxEnergyLevel, float i_CurrentEnergyLevel, Car.eColorOfCar i_CarColor, int i_NumberOfDoors, Engine.eFuelType i_EnergyType, string i_OwnerName, string i_OwnerPhoneNumber) { if (i_EnergyType == Engine.eFuelType.Electricity) { createdEngine = new ElectricEngine(i_MaxEnergyLevel); } else { createdEngine = new FuelEngine(i_MaxEnergyLevel, i_EnergyType); } createdEngine.CurrentEnergyStatus = i_CurrentEnergyLevel; createdVehicle = new Car(i_VehicleModel, i_LicenseNumberForNewVehicle, i_NumberOfDoors, i_CarColor, createdEngine); Garage.AddNewVehicle(i_LicenseNumberForNewVehicle, i_OwnerName, i_OwnerPhoneNumber, createdVehicle); }