예제 #1
0
 public MousePoint(double x, double y, MouseActionType actionType)
 {
     X                = (int)x;
     Y                = (int)y;
     MouseAction      = actionType;
     ActualMousePoint = false;
 }
예제 #2
0
 public MousePoint(int x, int y)
 {
     X                = x;
     Y                = y;
     MouseAction      = MouseActionType.Undefined;
     ActualMousePoint = false;
 }
예제 #3
0
 public MousePoint(int x, int y, MouseActionType actionType) : this(x, y)
 {
     MouseAction = actionType;
 }
예제 #4
0
 public MouseEventArgs(int x, int y, Engine.MouseActionType action)
 {
     MousePoint = new MousePoint(x, y, action);
 }