public void DisplayEnemy(EnemyVO e) { if (e != null) { nameText.text = e.DisplayName; if (e.Gender == Gender.Female) { enemyThumbnail.sprite = femaleSpriteList[e.imageInt]; } else { enemyThumbnail.sprite = maleSpriteList[e.imageInt]; } } }
void Start() { GenerateEnemyButtons(); selectedEnemy = null; // So nothing is selected at the start }