예제 #1
0
    public static void CreateStateDictionary()
    {
        EnemyStateDictionary.CreateStateDictionary();

        Debug.Log($"<color=black> firepoints {System.Enum.GetNames(typeof(GameEnums.FirePointType)).Length}</color>");
        Debug.Log($"<color=black> trucks {System.Enum.GetNames(typeof(GameEnums.Truck)).Length}</color>");
    }
예제 #2
0
 public static void CreateStateDictionary()
 {
     EnemyStateDictionary.CreateStateDictionary();
 }