void Start() { // audioSource = gameObject.AddComponent<AudioSource>(); enemyAnimator = GetComponent <EnemyAnimations>(); enemyTypeDamage = GetComponent <EnemyTypes>(); enemySound = GetComponent <EnemySoundEffect>(); // player = GameObject.FindWithTag("PlayerFPS").transform; player = GameObject.FindWithTag("PlayerScripts").transform; timeBtwShots = startTimeBtwShots; }
protected override void Awake() { base.Awake(); myRb = GetComponent<Rigidbody2D> (); myAudio = GetComponent<EnemySoundEffect> (); myAnim = GetComponent<Animator> (); mySprite.enabled = false; }