예제 #1
0
    // Use this for initialization
    void Start()
    {
        EnemyRegistration registration = GetComponent <EnemyRegistration> ();

        registration.addDefaultEnemyDeathEffect(this.spawnPickupsOnEnemyDeath);
    }
예제 #2
0
 void Start()
 {
     OnEnemyDeath += EnemyRegistration.getDefaultEnemyDeathEffects();
 }