예제 #1
0
 //for allies and self
 void AMolatGotHit(float damage, float percentOfHealth, GameObject attacker, GameObject victim)
 {
     //if its me
     if (victim == gameObject && _RenderedObjectsDictionary.ContainsKey(attacker))
     {
         EnemyPriority currentPriority = _RenderedObjectsDictionary[attacker];
         currentPriority.TheyHitMe(percentOfHealth);
         currentPriority.ISawYou();
         GotHit(attacker);
     }
 }