예제 #1
0
    public void TransformUI()
    {
        Transform posEnemy = enemy.GetComponent <Transform>();

        posEnemy.transform.position = new Vector3(posEnemy.position.x, posEnemy.position.y, posEnemy.position.z);
        posUI.position = camera.WorldToScreenPoint(new Vector3(posEnemy.position.x, posEnemy.position.y + 1.9f, posEnemy.position.z));
    }
 void StopAttack()
 {
     m_enemyMelee.GetComponent <EnemyMelee> ().enemyAttack = false;
 }