public void CloseAllWindows() { if (ResearchMenu.isOpen) { ResearchMenu.cur.ToggleResearchMenu(); } contextMenu.ExitMenu(); EnemyManager.cur.CloseWaveList(); EnemyInformationPanel.Close(); }
public void Initialize() { panel = this; }
public void OpenEnemyInformationPanel(Enemy enemy, int wave) { EnemyInformationPanel.Open(enemy, wave); }
void AddEnemyButtonListener(Button button, Enemy enemy, int wave) { button.onClick.AddListener(() => { EnemyInformationPanel.Open(enemy, int.Parse(button.transform.parent.parent.parent.name)); }); }