예제 #1
0
 public void Send(EnemyHandler boxCollider2D, Animator animator)
 {
     boxCollider2D.ChangeBoxCollider(false);
     animator.SetBool("Close", false);
 }
예제 #2
0
 private void Reward()
 {
     TimeHandle.Power(TimeGame / 2);
     _enemyHandler.ChangeBoxCollider(true);
     _animatorDefeatNotyfy.SetBool("Close", true);
 }