예제 #1
0
 public static void AddInvoker_Battle_EnemyDeathEnd(EnemyDeath deathScript)
 {
     invokers_Battle_EnemyDeathEnd.Add(deathScript);
     //if (listeners_SpeedUpFX != null)
     foreach (UnityAction <int> listener in listeners_Battle_EnemyDeathEnd)
     {
         deathScript.AddListener_Battle_EnemyDeathEnd(listener);
     }
 }