예제 #1
0
 void FixedUpdate()
 {
     if (hitDelta > 1.5)
     {
         enemyCombat.MeleeAttack(this.gameObject, GameObject.FindWithTag("Player"));
         hitDelta = 0;
     }
     else
     {
         hitDelta += Time.fixedDeltaTime;
     }
 }