예제 #1
0
파일: EnemyUnit.cs 프로젝트: umnikos/TEAMix
 void Die()
 {
     isDead = true;
     StartCoroutine(Dying());
     character.Die();
     EnemyController.enemyCount--;
     Unsubscribe();
     order = -9;
     UpdateScreenPosition();
 }
예제 #2
0
    void Victory()
    {
        EnemyTakeHit(true);

        //string endingText = string.Format ("{0} was defeated!\n\nYou win!", enemy.name);

        StartCoroutine(PlayEnding(enemy.data.win));

        enemy.Die();
    }