예제 #1
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 public ByteArray(byte[] buff, EndianEnum endianEnum)
 {
     Buffer = buff;
     BufferSize = Buffer.Length;
     Endian = endianEnum;
     Reset();
 }
예제 #2
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 public ByteArray(byte[] buff, EndianEnum endianEnum)
 {
     Buffer     = buff;
     BufferSize = Buffer.Length;
     Endian     = endianEnum;
     Reset();
 }
예제 #3
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 public ByteArray(int bufferSize, EndianEnum endianEnum)
 {
     BufferSize = bufferSize;
     Buffer = new byte[BufferSize];
     Endian = endianEnum;
     Reset();
 }
예제 #4
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 public ByteArray(int bufferSize, EndianEnum endianEnum)
 {
     BufferSize = bufferSize;
     Buffer     = new byte[BufferSize];
     Endian     = endianEnum;
     Reset();
 }
예제 #5
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 /// <summary>
 /// 构造函数
 /// </summary>
 /// <param name="minSize">缓冲区最小长度</param>
 /// <param name="endianEnum">字节码顺序</param>
 public ByteArray(int minSize, EndianEnum endianEnum)
 {
     endian     = endianEnum;
     postion    = 0;
     dataLength = 0;
     size       = minSize;
     m_buffer   = new byte[size];
 }
예제 #6
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 /// <summary>
 /// 构造函数
 /// </summary>
 /// <param name="minSize">缓冲区最小长度</param>
 /// <param name="endianEnum">字节码顺序</param>
 public ByteArray(int minSize, EndianEnum endianEnum)
 {
     endian = endianEnum;
     postion = 0;
     dataLength = 0;
     size = minSize;
     m_buffer = new byte[size];
 }
예제 #7
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 public Package(int minSize, EndianEnum endianEnum) : base(minSize, endianEnum)
 {
     ResetOffset();
 }
예제 #8
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파일: Package.cs 프로젝트: W8023Y2014/jsion
 public Package(int minSize, EndianEnum endianEnum)
     : base(minSize, endianEnum)
 {
     ResetOffset();
 }
예제 #9
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        //public GamePacket(int bufferSize)
        //    : base(bufferSize)
        //{ }

        //public GamePacket(int bufferSize, EndianEnum endian)
        //    : base(bufferSize, endian)
        //{ }

        public GamePacket(byte[] buff, EndianEnum endian)
            : base(buff, endian)
        {
        }
예제 #10
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 public Packet(int bufferSize, EndianEnum endian)
     : base(bufferSize, endian)
 {
 }
예제 #11
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 public GamePacket(byte[] buff, EndianEnum endian)
     : base(buff, endian)
 {
 }
예제 #12
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 public GamePacket(int bufferSize, EndianEnum endian)
     : base(bufferSize, endian)
 {
 }