public void ShowGameOver(bool hasWon) { hudCanvas.HideHUD(); startScreen.HideStartScreen(); endScreen.Show(hasWon); }
private IEnumerator waitAndShowEndScreen(GameResult result) { yield return(new WaitForSeconds(3)); if (result == GameResult.Player1Won) { endScreenUI.SetWinnerPlayer1(); } else { endScreenUI.SetWinnerPlayer2(); } gameUI.Hide(); endScreenUI.Show(); }