private void SendActiveEvent(MouseInput input) { InputData newInput = CreateInputData(input); switch (input.State) { case InputState.Start: StartDraw?.Invoke(newInput); _previousInput = newInput; break; case InputState.Draw: if (newInput.Position != _previousInput.Position) { DrawCall?.Invoke(newInput); _previousInput = newInput; } break; case InputState.End: EndDraw?.Invoke(newInput); _previousInput = default; break; default: throw new Exception("Try send active event to disactive input"); } }
private void RedrawField() { lock (_drawLocker) { _graph.Clear(Color.White); foreach (var node in _model.RootNodes) { var x = Convert.ToInt32(node.Position.X - (int)node.CapturingRadius); var y = Convert.ToInt32(node.Position.Y - (int)node.CapturingRadius); _graph.DrawImageUnscaled(node.IsSelected ? BaseSprites.SelectedPoint : BaseSprites.Point, x, y); } EndDraw?.Invoke(this, null); } }