public void MoneyFound() { this.player.Money += Constants.FoundMoneyAmmount; this.player.Experience += 5; var menu = new EncounterMenu(Constants.FoundMoneyMsg, this.reader, this.writer); menu.StartMenu(); }
public void BrokenLeg() { this.player.CurrentHitPoints -= Constants.BrokenLegDamage; this.player.Experience += 20; var menu = new EncounterMenu(Constants.BrokenLegMsg, this.reader, this.writer); menu.StartMenu(); }
public void FallingBranch() { this.player.CurrentHitPoints -= Constants.FallinBranchDamage; this.player.Experience += 10; var menu = new EncounterMenu(Constants.FallingBranchMsg, this.reader, this.writer); menu.StartMenu(); }
public void BootsFound() { var item = new Overshoe(1, "Chepicite na baba", 200, Rarity.Epic); this.player.Inventory.Add(item); this.player.Experience += 50; var menu = new EncounterMenu(GetMessage(item.Name), this.reader, this.writer); menu.StartMenu(); }
public void AxeFound() { var item = new Axe(1, "DragonSlayerAxe", 100, Rarity.Rare); this.player.Inventory.Add(item); this.player.Experience += 10; var menu = new EncounterMenu(GetMessage(item.Name), this.reader, this.writer); menu.StartMenu(); }