예제 #1
0
 protected override void ResetState()
 {
     particleSystem = null;
     expanded5      = null;
 }
예제 #2
0
 protected override void LoadState()
 {
     particleSystem = new(ParsedFileLines(EnchantmentRule.Parse));
     expanded5 ??= particleSystem.Expand(PixelGrid.StartingGrid, 5);
 }