/// <summary> /// Returns the multiplier to XP and Luminance from Trinkets and Augmentations /// </summary> public float GetXPAndLuminanceModifier(XpType xpType) { var enchantmentBonus = EnchantmentManager.GetXPBonus(); var augBonus = 0.0f; if (xpType == XpType.Kill && AugmentationBonusXp > 0) { augBonus = AugmentationBonusXp * 0.05f; } var modifier = 1.0f + enchantmentBonus + augBonus; //Console.WriteLine($"XPAndLuminanceModifier: {modifier}"); return(modifier); }