void FindTheARFloor() { m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.FloorPlacementRule); Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.FloorPlacementRule)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okEnabled = false; toolState.navigationEnabled = false; toolState.okButtonValidator = this; toolState.previousStepEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(SetStatusMessageWithType.From( new StatusMessageData() { text = m_InstructionFindTheFloor, type = StatusMessageType.Instruction })); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void StartInstruction() { Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar)); Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOne)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.scaleEnabled = true; toolState.cancelEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Next(); }
void ConfirmAnchorPointBack() { var arToolStateData = SetARToolStateAction.SetARToolStateData.defaultData; arToolStateData.navigationEnabled = true; arToolStateData.previousStepEnabled = true; arToolStateData.okButtonValidator = this; arToolStateData.wallIndicatorsEnabled = true; arToolStateData.anchorPointsEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(arToolStateData)); Dispatcher.Dispatch(SetActiveToolAction.From(SetActiveToolAction.ToolType.None)); m_Raycaster.Reset(); m_Raycaster.ActiveScanning = false; Dispatcher.Dispatch(SetAREnabledAction.From(false)); m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.None); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.None)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar)); ConfirmAnchorPoint(); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void ConfirmPlacement() { m_PlacementRuleGameObjectGetter.GetValue().SetActive(false); m_Raycaster.ActiveScanning = false; m_Raycaster.SetViewBasedPlaceMode(true); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okEnabled = true; toolState.previousStepEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); Dispatcher.Dispatch(ShowBoundingBoxModelAction.From(true)); Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(SetStatusMessageWithType.From( new StatusMessageData() { text = m_InstructionAimToPlaceText, type = StatusMessageType.Instruction })); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void FindTheFloor() { Dispatcher.Dispatch(EnableAllNavigationAction.From(false)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(true)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); Dispatcher.Dispatch(SetStatusMessageWithType.From( new StatusMessageData() { text = m_InstructionFindAPlaneText, type = StatusMessageType.Instruction })); Dispatcher.Dispatch(ShowBoundingBoxModelAction.From(false)); m_PlacementRuleGameObjectGetter.GetValue().SetActive(true); m_Raycaster.ActiveScanning = true; m_Raycaster.SetViewBasedPlaceMode(false); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okEnabled = false; toolState.okButtonValidator = this; toolState.previousStepEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void OnFlyButtonClicked() { Dispatcher.Dispatch(CloseAllDialogsAction.From(null)); var currentNavigationMode = m_NavigationModeSelector.GetValue(); if (currentNavigationMode == SetNavigationModeAction.NavigationMode.Orbit || currentNavigationMode == SetNavigationModeAction.NavigationMode.Fly) { return; } m_WalkButton.button.interactable = true; CheckDeviceCapability(m_DeviceCapabilitySelector.GetValue()); Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetVREnableAction.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(SetInstructionMode.From(false)); if (currentNavigationMode != SetNavigationModeAction.NavigationMode.Walk) { Dispatcher.Dispatch(UnloadSceneActions <Project> .From(m_SceneDictionary[currentNavigationMode])); Dispatcher.Dispatch(SetCameraViewTypeAction.From(SetCameraViewTypeAction.CameraViewType.Default)); } Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.OrbitSidebar)); Dispatcher.Dispatch(SetThemeAction.From(ThemeController.k_Default)); Dispatcher.Dispatch(SetWalkEnableAction.From(false)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetNavigationModeAction.From(SetNavigationModeAction.NavigationMode.Orbit)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(false)); Dispatcher.Dispatch(LoadSceneActions <Project> .From(m_SceneDictionary[SetNavigationModeAction.NavigationMode.Orbit])); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(true)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); var arToolStateData = SetARToolStateAction.SetARToolStateData.defaultData; arToolStateData.selectionEnabled = true; arToolStateData.measureToolEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(arToolStateData)); }
void ConfirmPlacementBack() { Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); Dispatcher.Dispatch(OpenDialogAction.From(OpenDialogAction.DialogType.None)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); ConfirmPlacement(); }
void ActivateVRmode() { m_WalkButton.button.interactable = false; m_VRButton.button.interactable = false; var currentNavigationMode = m_NavigationModeSelector.GetValue(); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(SetInstructionMode.From(false)); if (currentNavigationMode != SetNavigationModeAction.NavigationMode.Walk) { Dispatcher.Dispatch(UnloadSceneActions <Project> .From(m_SceneDictionary[currentNavigationMode])); } Dispatcher.Dispatch(CloseAllDialogsAction.From(null)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.VRSidebar)); Dispatcher.Dispatch(SetThemeAction.From(ThemeController.k_VROpaque)); Dispatcher.Dispatch(SetWalkEnableAction.From(false)); Dispatcher.Dispatch(SetVREnableAction.From(true)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetNavigationModeAction.From(SetNavigationModeAction.NavigationMode.VR)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(false)); Dispatcher.Dispatch(LoadSceneActions <Project> .From(m_SceneDictionary[SetNavigationModeAction.NavigationMode.VR])); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(true)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); }
void OnBoardingCompleteNext() { m_Raycaster.SetViewBasedPlaceMode(false); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.previousStepEnabled = true; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(SetInstructionMode.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(ShowBoundingBoxModelAction.From(false)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Completed)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARSidebar)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); }
void AlignModelView() { m_Raycaster.Reset(); if (m_PlacementRuleGameObjectGetter.GetValue() != null) { m_PlacementRuleGameObjectGetter.GetValue().SetActive(false); } m_Raycaster.ActiveScanning = false; m_Raycaster.DisableCursor(); Dispatcher.Dispatch(SetStatusMessageWithType.From( new StatusMessageData() { text = m_InstructionAlignModelView, type = StatusMessageType.Instruction })); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okEnabled = false; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.cancelEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.navigationEnabled = true; toolState.okEnabled = true; toolState.scaleEnabled = false; toolState.rotateEnabled = false; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(false)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void AnchoringView() { var instruction = $"Locate anchor for {m_MarkerController.ActiveMarker.Name}, then press Ok."; Dispatcher.Dispatch(SetStatusMessageWithType.From(new StatusMessageData { text = instruction, type = StatusMessageType.Instruction })); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okButtonValidator = null; toolState.okEnabled = false; toolState.scaleEnabled = false; toolState.rotateEnabled = false; toolState.previousStepEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(false)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch(SetAREnabledAction.From(true)); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.MarkerPlacementRule)); // Run image tracking, watch for a target // Show accept button when a target is available. m_MarkerController.ImageTracker.OnTrackedFound += HandleTrackableFound; m_MarkerController.ImageTracker.OnTrackedPositionUpdate += HandleTrackableUpdate; m_PlacementRuleGameObjectSelector.GetValue().SetActive(false); m_MarkerController.ImageTracker.Run(); }
// Finalization State void OnBoardingComplete() { m_MarkerController.ImageTracker.OnTrackedFound -= HandleTrackableFound; m_MarkerController.ImageTracker.OnTrackedPositionUpdate -= HandleTrackableUpdate; // Stop image tracker m_MarkerController.ImageTracker.Stop(); Dispatcher.Dispatch(SetInstructionMode.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARSidebar)); Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(ShowBoundingBoxModelAction.From(false)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Completed)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okEnabled = true; toolState.okButtonValidator = null; toolState.previousStepEnabled = true; toolState.cancelEnabled = true; toolState.scaleEnabled = true; toolState.rotateEnabled = false; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.navigationEnabled = false; toolState.arWallIndicatorsEnabled = false; toolState.arAnchorPointsEnabled = false; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); // Finally set the model's transform to the marker m_ARModeUIController.StartCoroutine(VisualizeWhenLoaded()); }
void StartInstruction() { Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetAREnabledAction.From(true)); m_Raycaster.Reset(); m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.TableTopPlacementRule); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.TableTopPlacementRule)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); // default scale 1:100 Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOneHundred)); Dispatcher.Dispatch(EnableAllNavigationAction.From(false)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(true)); Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch( ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.scaleEnabled = true; toolState.cancelEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Next(); }
void OnBoardingCompleteNext() { var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.selectionEnabled = true; toolState.navigationEnabled = false; toolState.okEnabled = true; toolState.previousStepEnabled = true; toolState.arWallIndicatorsEnabled = false; toolState.arAnchorPointsEnabled = false; toolState.measureToolEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); var modelPlaneContext = m_FirstSelectedPlaneSelector.GetValue().GetComponent <PlaneSelectionContext>().SelectionContextList[0]; m_Raycaster.AlignModelWithAnchor(m_RootSelector.GetValue(), modelPlaneContext.SelectedPlane.normal, m_ARPlacementAlignmentSelector.GetValue(), m_ModelPlacementLocationSelector.GetValue(), m_ARPlacementLocationSelector.GetValue()); Dispatcher.Dispatch(ShowModelAction.From(true)); // only clear the messages if not debugging ARAxis if (!m_ARAxisTrackingSelector.GetValue()) { Dispatcher.Dispatch(SetInstructionMode.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); } Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARSidebar)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); }