public ConstructorGame(ConstructorBuilder builder) : base(builder.GetName(), builder.GetPrice(), builder.GetManufacturerName(), builder.GetAgeLimit()) { durationOfBuildInHour = builder.GetDurationOfBuildInHour(); countOfDetails = builder.GetCountOfDetails(); material = builder.GetMaterial(); bsInfo = builder.GetBsInfo(); }
ConstructorGame(string name, double price, string manufacturerName, int ageLimit, int durationOfBuildInHour, int countOfDetails, EnMaterialConstructor material, BaseInfoAboutGood bsInfo) : base(name, price, manufacturerName, ageLimit) { this.durationOfBuildInHour = durationOfBuildInHour; this.countOfDetails = countOfDetails; this.material = material; this.bsInfo = bsInfo; }
public ConstructorBuilder SetMaterial(EnMaterialConstructor material) { this.material = material; return(this); }