public BigStick() { AbilityName = "The Big Stick of Diplomacy"; AbilityDescription = "You brandish your weapon of choice menacingly and bash your opponent, stunning them for 1 turn."; AbilityID = 2; AbilityDamage = 2; AbilityCost = 1; AbilityType = AbilityTypes.ACTIVE; AbilityRank = 1; AbilityStatusEffect = new EmptyStatusEffect(); }
public Tirade() { AbilityName = "Long-Winded Tirade"; AbilityDescription = "Your skill in filibustering is legend, and almost all of your speeches have been known to put your foes into a deep sleep."; AbilityID = 6; AbilityDamage = 2; AbilityCost = 2; AbilityType = AbilityTypes.ACTIVE; AbilityRank = 1; AbilityStatusEffect = new EmptyStatusEffect(); }