public BigStick()
 {
     AbilityName         = "The Big Stick of Diplomacy";
     AbilityDescription  = "You brandish your weapon of choice menacingly and bash your opponent, stunning them for 1 turn.";
     AbilityID           = 2;
     AbilityDamage       = 2;
     AbilityCost         = 1;
     AbilityType         = AbilityTypes.ACTIVE;
     AbilityRank         = 1;
     AbilityStatusEffect = new EmptyStatusEffect();
 }
 public Tirade()
 {
     AbilityName         = "Long-Winded Tirade";
     AbilityDescription  = "Your skill in filibustering is legend, and almost all of your speeches have been known to put your foes into a deep sleep.";
     AbilityID           = 6;
     AbilityDamage       = 2;
     AbilityCost         = 2;
     AbilityType         = AbilityTypes.ACTIVE;
     AbilityRank         = 1;
     AbilityStatusEffect = new EmptyStatusEffect();
 }