public void GenerateGrid()
        {
            if (myGridBundle.Behavior != null)
            {
                myGridBundle.Behavior.OnGridReset();
            }
            myGridBundle.Container.RemoveAll();
            myGridBundle.Container.GenerateTiles();

            myGridBundle.Container.myBlocks = new List <AbstractBlock>();

            for (int columns = 0; columns < myGridBundle.Container.GetInitialWidth(); ++columns)
            {
                FrozenBlock block = new FrozenBlock(myGridBundle);
                block.SetPosition(columns, 0);
                myGridBundle.Container.myBlocks.Add(block);

                Tile tiley = myGridBundle.Container.myGrid[0][columns];
                tiley.SetBlock(block);
            }

            for (int rows = 1; rows < myGridBundle.Container.GetInitialHeight(); ++rows)
            {
                for (int columns = 0; columns < myGridBundle.Container.GetInitialWidth(); ++columns)
                {
                    EmptyBlock block = new EmptyBlock(myGridBundle);
                    //ColorBlock block = new ColorBlock(myGridBundle);
                    block.SetPosition(columns, rows);
                    myGridBundle.Container.myBlocks.Add(block);

                    Tile tiley = myGridBundle.Container.myGrid[rows][columns];
                    tiley.SetBlock(block);
                }
            }

            foreach (AbstractBlock block in myGridBundle.Container.myBlocks)
            {
                block.LoadContent();
            }

            myGridBundle.Container.PrintGrid();
            myGridBundle.Container.EnsureUnique();
        }
        public void AddEmptyRow()
        {
            myGridBundle.Container.myGrid.Add(new List <Tile>());
            int row = myGridBundle.Container.myGrid.Count() - 1;

            for (int columns = 0; columns < myGridBundle.Container.GetInitialWidth(); ++columns)
            {
                Tile tiley = new Tile();
                myGridBundle.Container.myGrid[row].Add(tiley);

                EmptyBlock block = new EmptyBlock(myGridBundle);
                block.SetPosition(columns, row); //here
                myGridBundle.Container.myBlocks.Add(block);
                tiley.SetBlock(block);

                //myGridBundle.Container.SetBlock(new Point(columns, row), block);
            }
            //myGridBundle.Container.EnsureUnique();
        }