public void Resign(EmployeeScript employee) { employees.Remove(employee); Destroy(employee.gameObject); if (firstResign) { firstResign = false; modal.titleText = "Tip"; modal.descriptionText = "One of your employees just resigned\nHappy employees will stay and be more productive"; modal.UpdateUI(); modal.OpenWindow(); } }
private void OnTriggerEnter(Collider other) { eReady = true; if (other.tag == "frontEmployee1") { eScript1 = other.GetComponent <EmployeeScript>(); e1Here = true; } else if (other.tag == "frontEmployee2") { eScript2 = other.GetComponent <EmployeeScript2>(); e2Here = true; } }