예제 #1
0
 private void OnTriggerExit2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Enermy")
     {
         emgo     = null;
         Monster  = null;
         em_stat  = null;
         animator = null;
     }
 }
예제 #2
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Enermy")
     {
         emgo       = collision.gameObject;
         emStats    = emgo.GetComponent <EmStats>();
         Monster    = emgo.GetComponent <MonsterMove>();
         em_stat    = emgo.GetComponent <EmStats>();
         animator   = emgo.GetComponent <Animator>();
         playerstat = GameObject.FindWithTag("Player").GetComponent <PlayerStats>();
     }
 }
예제 #3
0
 private void Start()
 {
     emStats = GetComponent <EmStats>();
 }