//数据持久化 internal static void SaveToDb(EmDangInfo pEmDangInfo, EmDang pEmDang, bool pIsNew) { pEmDang.EmDangId = pEmDangInfo.emDangId; pEmDang.EmDangName = pEmDangInfo.emDangName; pEmDang.IsNew = pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pEmDang.Save(UserName); } catch (Exception ex) { LogManager.getInstance().getLogger(typeof(EmDangInfo)).Error(ex); if (ex.Message.Contains("插入重复键")) //违反了唯一键 { throw new AppException("此对象已经存在"); //此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pEmDangInfo.emDangId = pEmDang.EmDangId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(EmDangInfo))) { ResetCache(); } }
/// <summary> /// 获得分页列表,无论是否是缓存实体都从数据库直接拿取数据 /// </summary> /// <param name="pPageIndex">页数</param> /// <param name="pPageSize">每页列表</param> /// <param name="pOrderBy">排序</param> /// <param name="pSortExpression">排序字段</param> /// <param name="pRecordCount">列表行数</param> /// <returns>数据分页</returns> public static List <EmDangInfo> GetPagedList(int pPageIndex, int pPageSize, SortDirection pOrderBy, string pSortExpression, out int pRecordCount) { if (pPageIndex <= 1) { pPageIndex = 1; } List <EmDangInfo> list = new List <EmDangInfo>(); Query q = EmDang.CreateQuery(); q.PageIndex = pPageIndex; q.PageSize = pPageSize; q.ORDER_BY(pSortExpression, pOrderBy.ToString()); EmDangCollection collection = new EmDangCollection(); collection.LoadAndCloseReader(q.ExecuteReader()); foreach (EmDang emDang in collection) { EmDangInfo emDangInfo = new EmDangInfo(); LoadFromDAL(emDangInfo, emDang); list.Add(emDangInfo); } pRecordCount = q.GetRecordCount(); return(list); }
/// <summary> /// 保存 /// </summary> public override void Save() { if (!m_Loaded) //新增 { EmDang emDang = new EmDang(); SaveToDb(this, emDang, true); } else //修改 { EmDang emDang = new EmDang(emDangId); if (emDang.IsNew) { throw new AppException("该数据已经不存在了"); } SaveToDb(this, emDang, false); } }
/// <summary> /// 删除 /// </summary> /// <returns>是否成功</returns> public override void Delete() { if (!m_Loaded) { throw new AppException("尚未初始化"); } bool result = (EmDang.Delete(EmDangId) == 1); //更新缓存 if (result && CachedEntityCommander.IsTypeRegistered(typeof(EmDangInfo))) { ResetCache(); } if (!result) { throw new AppException("删除失败,数据可能被删除"); } }
private void LoadFromId(int emDangId) { if (CachedEntityCommander.IsTypeRegistered(typeof(EmDangInfo))) { EmDangInfo emDangInfo = Find(GetList(), emDangId); if (emDangInfo == null) { throw new AppException("未能在缓存中找到相应的键值对象"); } Copy(emDangInfo, this); } else { EmDang emDang = new EmDang(emDangId); if (emDang.IsNew) { throw new AppException("尚未初始化"); } LoadFromDAL(this, emDang); } }
//查询级别信息 public static DataTable getEmDang() { Query q = EmDang.Query(); return(q.ExecuteDataSet().Tables[0]); }
//从后台获取数据 internal static void LoadFromDAL(EmDangInfo pEmDangInfo, EmDang pEmDang) { pEmDangInfo.emDangId = pEmDang.EmDangId; pEmDangInfo.emDangName = pEmDang.EmDangName; pEmDangInfo.Loaded = true; }
private void LoadFromId(int emDangId) { if (CachedEntityCommander.IsTypeRegistered(typeof(EmDangInfo))) { EmDangInfo emDangInfo=Find(GetList(), emDangId); if(emDangInfo==null) throw new AppException("未能在缓存中找到相应的键值对象"); Copy(emDangInfo, this); } else { EmDang emDang=new EmDang( emDangId); if(emDang.IsNew) throw new AppException("尚未初始化"); LoadFromDAL(this, emDang); } }
//数据持久化 internal static void SaveToDb(EmDangInfo pEmDangInfo, EmDang pEmDang,bool pIsNew) { pEmDang.EmDangId = pEmDangInfo.emDangId; pEmDang.EmDangName = pEmDangInfo.emDangName; pEmDang.IsNew=pIsNew; string UserName = SubsonicHelper.GetUserName(); try { pEmDang.Save(UserName); } catch(Exception ex) { LogManager.getInstance().getLogger(typeof(EmDangInfo)).Error(ex); if(ex.Message.Contains("插入重复键"))//违反了唯一键 { throw new AppException("此对象已经存在");//此处等待优化可以从唯一约束中直接取出提示来,如果没有的话,默认为原始的出错提示 } throw new AppException("保存失败"); } pEmDangInfo.emDangId = pEmDang.EmDangId; //如果缓存存在,更新缓存 if (CachedEntityCommander.IsTypeRegistered(typeof(EmDangInfo))) { ResetCache(); } }
//从后台获取数据 internal static void LoadFromDAL(EmDangInfo pEmDangInfo, EmDang pEmDang) { pEmDangInfo.emDangId = pEmDang.EmDangId; pEmDangInfo.emDangName = pEmDang.EmDangName; pEmDangInfo.Loaded=true; }
/// <summary> /// 保存 /// </summary> public override void Save() { if(!m_Loaded)//新增 { EmDang emDang=new EmDang(); SaveToDb(this, emDang,true); } else//修改 { EmDang emDang=new EmDang(emDangId); if(emDang.IsNew) throw new AppException("该数据已经不存在了"); SaveToDb(this, emDang,false); } }