예제 #1
0
    //

    private void CheckActionButton()
    {
        if (XCI.GetButtonDown(XboxButton.X))
        {
            elementController.SetSelectedElement(Element.Rain);
        }

        if (XCI.GetButtonDown(XboxButton.Y))
        {
            elementController.SetSelectedElement(Element.Sunlight);
        }

        if (XCI.GetButtonDown(XboxButton.B))
        {
            elementController.SetSelectedElement(Element.Time);
        }
    }
예제 #2
0
    // Update is called once per frame
    void Update()
    {
        if (XCI.GetButtonDown(XboxButton.A))
        {
            elementController.SetSelectedElement(Element.Seed);
        }

        if (XCI.GetAxis(XboxAxis.RightTrigger) > 0.1f)
        {
            if (elementController.IsSelectedElementSeed())
            {
                SpawnPlant();
            }
        }
    }