public MarioIdleCommand(Game1 game) { myGame = game; mario = myGame.level.mario; }
public MarioUnderPipeCommand(Game1 game) { myGame = game; mario = myGame.level.mario; }
public MarioCrouchCommand(Game1 game) { myGame = game; mario = myGame.level.mario; }
public MarioRightCommand(Game1 game) { myGame = game; mario = myGame.level.mario; }
public MarioChangeFormCommand(Game1 game) { myGame = game; mario = myGame.level.mario; counter = 0; }
public MarioMoveRightCommand(Game1 game) { myGame = game; mario = myGame.mario; }
public MarioAttackCommand(Game1 game) { myGame = game; mario = myGame.level.mario; }