예제 #1
0
    private void Start()
    {
        currentHealth = MaxHealth;
        text.text     = currentHealth.ToString();

        isAlive = true;

        IframeTimer = IframeTime;
        if (spriteRenderer == null)
        {
            spriteRenderer = GetComponentInChildren <SpriteRenderer>();
        }
        playerAttack      = GetComponent <PlayerAttack>();
        directionMovement = GetComponent <EightDirectionMovement>();
        audioSource       = GetComponent <AudioSource>();
    }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     playerAnimator    = GetComponentInChildren <Animator>();
     directionMovement = GetComponentInChildren <EightDirectionMovement>();
     playerHealth      = GetComponent <PlayerHealth>();
 }